A fun game crippled by a flawed gimmick
This is probably one of the most fun bullet hell shooters I've seen on a flash in a long time. The levels were generally interesting, the power up system was a creative, and the controls were simple and efficient.
Everything seemed pretty good until about 3/4th of the way into the game. The graze feature was definitely something I had tried aiming for throughout the entire game, since it gave the player an option to be rewarded for more challenging ways to play the game. That is, until a certain boss fight in the first level where you are given no more power ups. He shoots out a series of 3 lines of bullets extremely close together. It was at this point I could usually run right through two lines and camp lives until the boss had finally died, essentially breaking the game.
It's too bad, because the climax of the final level (which also included that same boss) ruined the suspense and tension leading up to it.
If you ever release an expansion to this series, I would recommend instead of getting new lives, change it to a feature that boosts up your "bomb" weapon.
Well done sir.