KgZ

Age/Gender: 17, Male
Location: Westbrook
Job: Student

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4/30/08

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Exp. Points: 1,090 / 1,110
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Voting Pow.: 5.26 votes

BBS Posts: 441 (0.73 per day)
Flash Reviews: 14
Music Reviews: 112
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All Flash Reviews

14 Reviews | 1 w/ Response

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Score: 8
Scribbland

"Unique"

submission: Scribbland
date: December 8, 2009

I loved the control scheme in this game, very interesting and unique. There are a few flaws in this game however that hold it back from being perfect (or close to it).

Because the control scheme does have a bit of a curve, the level difficulties jump very awkwardly. The first half of the game is easy to moderate difficulty, but the second half really becomes quite demanding, making very concise and awkward jumps just to complete the level.

My second gripe is on easy difficulty, your character will be pushed back against walls which will in some cases will hit your enemy to fall back and hit a nearby enemy.

My third complaint is hard difficulty (which I played after easy). I had already gotten used to the controls, so it wasn't much of a problem until the last 5 or so levels, where even knicking the walls seems unavoidable without ridiculous timing.

My suggestion, I would make the response time for when your character moves and when he jumps a bit delayed, so it seems possible to jump straight up without moving forward. I died many times because I came too close to a wall or pinwheel and it was impossible to not hit it.

Overall, I think you have a solid idea, but I would suggest working on your level design to make it challenging, but not to the point of frustration where you will die in a single section repeatedly.

Nice work sir.

December 9, 2009

Author's Response:

Thank you kindly *bows*. I am glad some people actually enjoy the game I intended it to be enjoyed.
Maybe I should, I don't know. I am pretty hardcore player and the game is plain easy for me, be it first or last levels on either difficulty so that is difficult for me the decide. Anyway, thanks again for comments!

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Score: 9
Girlchan in Paradise Ep2

"Nice..."

date: September 1, 2009

Don't get me wrong, this latest submission by Egoraptor and friends is awesome, you guys put a ton of effort into the parody.

But! I couldn't help but feel the jokes that were funny from the last episode got old in this episode, and some of the re-occuring gags like "poor voice acting" and "over-the-top stutters" were really forced and to be honest got a tad annoying by the end of the flash. And because of this, the flash as a whole really started to drag towards the end.

In my opinion, I think this episode lasted way longer than it needed to be, especially when the re-occuring gags kept appearing over and over and over.

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Score: 5
Castle Crashing the Beard

"Fun Game, however"

date: June 11, 2009

Unless my browser is messed up (I'm using Firefox), my guy is unable to jump on command, it almost seems random when I hit the up key, and that pretty much ruins the game because it's uncontrollable.

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Score: 5
Sad Larry

"Once Again."

submission: Sad Larry
date: May 17, 2009

Like your other flashes, they harbor very little intellectual humor that even has a hint of witty relevance. I understand peak of your content is the shocking random comedy, however I feel like these flashes are similar to another overrated animation comedy, family guy.

In short, these are a bunch "manatee" jokes that could be written by a middle school writer.

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Score: 10
Fatherly Bonds

"awesome"

submission: Fatherly Bonds
date: May 13, 2009

just a fun thrill ride the entire time

by any chance though, would anyone know the 80's song played in the first half of the flash?

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Score: 10
Life in the Portal: Pico

"Awesome"

date: May 1, 2009

Animation and voices were great, I watched the previous episode and thoroughly enjoyed it as well.

Intro got off a little bit slow, but the second half really pulled through, especially that tid bit of Tom Fulp at the end. Although I felt you could have done so much more with that Pico Flash. Anyways, very nice stuff, keep up the good work man.

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Score: 7
The Red Ball

"What?"

submission: The Red Ball
date: April 28, 2009

I liked how you tried to experiment with the art style, it was quite unique. The song choice also seemed appropriate.

I'm not quite understanding your philosophy on life however, and it doesn't seem completely drawn out. If anything, life is always changing. New experiences always await us, as we grow up within our niche environment and mature till old age and death. And who knows? Maybe death isn't the end of the journey.

I liked that you tried to make a new perspective on everything, but I feel you didn't do a good job of conveying it, even when you stated it so blatantly at the end.

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Score: 7
Doctor's Visit

"I'm sensing a pattern."

submission: Doctor's Visit
date: April 27, 2009

As with your other recent flash, the animation and voice was good for a cartoon flash like this.

However, I can't help but stress that the comedy doesn't seem to be well thought out in some sort of witty or at least shockingly random slapstick humor. I'm not going to preach what's funny and what's not, however I think you should put a little more effort into your punchlines.

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Score: 7
The Hard Way

"Dissapointed."

submission: The Hard Way
date: April 25, 2009

Animation and voice was solid for a cartoon, but I can't help but feel that the slapstick comedy was poorly executed.

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Score: 10
Portal Defenders

"Awesome game"

submission: Portal Defenders
date: March 11, 2009

Now that I can beat it almost every time I play now, I kind of wish there was a harder mode for even the most hardcore player. Alot of fun overall, love it. I thoroughly enjoy that you can't just run in head on like a tank like in most beat em up' games, and instead have to focus on movements and playing strategically.

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